Impossible Creatures

Impossible Creatures


Still, one of my favorites games of all time.  I usually fire up an old Windows box and play the campaign over Christmas break.

I managed to network 4 stations and the cousins came over for an afternoon of Impossible Creatures frenzy!



Level 6
This is a hard level.
Enemy will attack quickly so need to fend off with 1 or 2 level animals
In the mean time try to level up to 5 as soon as reasonably possible
Gather coal at all 3 areas along West and South border.
Take Rex to right side of map and collect Crocodile to make Lobster Crocs. You will need to use them to fend off the very tough turtle eels that come through the tunnel.
Once area is cleared of enemy in Part 1, setup base near copter pad, protecting it with 2 anti-air, collect coal, and add an air-chamber.
Create Dragonfly Crocs to help protect Lobster crocs against flying enemies and to fly over to right bottom side to protect new base.
Leave some range animals back at base as enemy may send whales from water to attack.
Build water chamber back at base and send some Lobster Crocs around south near new base so they can quickly be air lifted out of water onto land near base. Leave 2-3 Lobster Crocks at water chamber in case enemy sends whales around to attack from water.
Once you have the enemy coming from tunnel under control, send several Lobster Crocks to southern end of east side to be picked up by helicopter and placed on land. Once you’ve placed 2-3 of them, bring over fleat of Dragon Crocks (8?) to help protect new base, bring 2 henchman over and build 2 anti-air towers and establish coal camp. Bring more henchman over when you can as you defend the new base.
Level 9
This level has enemy generators that can be taken down for the win. The one at 1:00 near 2nd base can be taken down by dropping a range animal on plateau using helicopter. This this first, it will take 1 animal a while to destroy it. The one in water about 4:00 is undefended. The 3rd found around 7:00 can be attacked from 1st base with about 8 Lobster crocks. The last one around 4:00 can be attacked with around 10 Lobster crocks. The main base can actually be attacked with a full army of lobster crocks. I would attack from North, West and South so they don’t get bottle-necked at defenses.
Level 10
You have several enemy bases to destroy. You will need lots of animals so locate and setup a bunch of coal collection. Build helicopter and drop henchman on plateau at around 4:00 to collect coal. Try to get to center area with coal quickly and then to around 2:00 coal area. Build up your army just before 12:00 enemies and just before army at 2:00. Attack 2:00 before 12:00. You will need anti-air towers to attack 12:00 army. Place at least 2 anti-air at all coal collection sites. Bring small contingency of range animals to help defend from air-attack when attacking bases. Maybe bring 4 henchman to create air-towers as well.
Level 14
Need lots of coal this. level. Get to level 4 quickly and send army to reach 3:00 area with Level 5 in progress. Get there as soon as possible, don’t worry about animals or defenses along way, just survive, beat animals at end and setup base with Lobster Crocks. Create 3 air-defenses between 2 sets of coal piles. Should have stable base there with about 5:00 left. Build up army of about 10-15 Lobster Crocks and attack lab with Rex (need to cure him immediately) no later than 1 min left. Place 3 creature chambers in spilled antidote so creatures created are immune. Add at least 2 anti-air towers. Leave 3 range animals to take out single animals that may attack send all others forward.
Level 15
Killer Whale Lobster
KW: Head, Tail. L: Body
Health: 717 Defense: 60, Speed: 10/30, Sight Radius: 25, Size: 9

Chameleon Hippo
CH: Head, H: Front legs, body, back legs, tail
Health: 264, Defense 46, Speed 16/22, Sight Radious 30, Size 6

Setup coal collection just north of base, and left of base and then above to left of that one. Place water chamber to right of base and leave about 3-4 KillLobsters a little up from base near coal collection as attacks will come from water. Setup 2-3 air-towers at each coal collection.
Once these coal collections are establish establish last one at far end of map around 1:00

Max out abilities of the two 5 Animals and defend as animals are sent down from Ganglians base. Use Rex heavily. If you can defend the waves eventually you will starve Ganglian. Between waves send Chamatamus up a bit to take out defense towers. Try to save injured animals so they can regenerate. Once the attacks slow you can go up and take out Ganglian then keep going and take out Julius

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