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  • Understanding XP

    Posted on May 2nd, 2007 Alan No comments

    James Shore, an Agile Programming proponent writes:

    Understanding XP

    Mock dialog: "In my last company, we didn’t have any structure at all. People just
    did what they felt was right. That worked okay when we were starting
    out, but after a few years we started having terrible problems with
    quality. We were always under the gun to meet deadlines, and we were
    constantly running into surprises that prevented us from releasing on
    time. Here, although we’re still able to do what we think is right,
    there’s enough structure for everyone to understand what’s going on and
    make constant progress."

    Self-Documenting Code

    Simplicity is in the eye of the beholder.  It doesn’t matter much if you
    think the design is simple; if the rest of your team can’t understand
    it, or if future maintainers of your software find it too complicated,
    then it is.

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